Sapphire Radeon X1950 Pro

Written by Tim Smalley

October 17, 2006 | 11:00

Tags: #256mb #7900-gt #benchmark #bfg #oblivion #overclocking #quake-4 #radeon #review #widescreen

Companies: #ati #nvidia #sapphire

Cooling Solution:

We were incredibly pleased to see that the Radeon X1950 Pro cooler is reasonably quiet during operation. The fan is a variable speed radial blower and although it is loud when it spins up to its full speed, we never actually experienced this during our gameplay evaluations on the card at both stock clock speeds and the overclocked settings we will discuss later on. There were occasions where the fan did spin up, but we never found it to be overly obtrusive like other single slot cooler designs we’ve seen from ATI in recent times.

Sapphire Radeon X1950 Pro Cooling Solution & Test Setup Sapphire Radeon X1950 Pro Cooling Solution & Test Setup
Click to enlarge
The heatsink is primarly made from aluminium and uses an array of fins to help remove the heat from the video card. The section of the heatsink in direct contact with the GPU is made from copper and should allow for much better cooling properties, since copper is a much better material for conducting heat, while aluminium is a better choice for radiating heat.

The eight 32MB DRAM chips (1.2ns, 833MHz, 256MB total) are actively cooled by the heatsink via thermal pads, as are the digital PWM’s located next to the 6-pin power connector on the card. It should be interesting to see how far these DRAM chips overclock, since they’re running well under specification at the card’s default clock speeds.

Sapphire Radeon X1950 Pro Cooling Solution & Test Setup

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Gameplay Evaluations - How We Tested:

There are no timedemos used in our evaluations - we're focusing on the real-world gameplay experience. Ultimately, this is what should determine your next video card purchase.

We have split this video card evaluation into two sections, focusing on two different screen sizes that the Radeon X1950 Pro is likely to be used with. To paint a comprehensive picture of how these video cards perform, we have evaluated the performance of a selection of competing video cards across three different game titles on both a 24" widescreen monitor (1920x1200) and a 19" Sony G400 CRT monitor.

Because the benchmarks are done manually, there are slight differences between runs. However, we have run each benchmarking scenario through at least three times to get consistent average and minimum frame rates. Over the course of the evaluation, you will not go far wrong by following the logic that the higher the resolution and in game details, the faster the graphics solution in that particular title.

ATI Radeon X1000-series System Setup

  • Sapphire Radeon X1950 Pro 256MB - operating at its default clock speeds of 580/1400MHz;
  • ATI Radeon X1900XT 256MB - operating at its default clock speeds of 625/1450MHz;
  • ATI Radeon X1900XT 512MB - operating at its default clock speeds of 625/1450MHz.
Intel Core 2 Duo E6600 (operating at 2.40GHz - 9x266MHz); Asus P5W DH Deluxe motherboard (Intel 975X Express); 2 x 1GB Corsair XMS2-6400C4 (operating in dual channel at DDR2-800 with 4-4-4-12 timings); Seagate Barracuda 7200.9 200GB SATA hard drive; OCZ GameXtreme 700W power supply unit; Windows XP Professional Service Pack 2; DirectX 9.0c; Intel inf version 7.22 WHQL; ATI Catalyst 6.9 WHQL, Catalyst version 8-291-1-060822a-035774 for Oblivion testing on Radeon X1900XT - you can download the patch here.

NVIDIA GeForce 7-series System Setup

  • XFX GeForce 7950 GT 570M Extreme 512MB - operating at its default clock speeds of 570/1460MHz;
  • BFG Tech GeForce 7900 GT OC 256MB - operating at its default clock speeds of 475/1360MHz;
  • BFG Tech GeForce 7900 GS OC 256MB - operating at its default clock speeds of 525/1360MHz.
Intel Core 2 Duo E6600 (operating at 2.40GHz - 9x266MHz); Asus P5N32-SLI SE motherboard (NVIDIA nForce4 SLI X16 Intel Edition); 2 x 1GB Corsair XMS2-6400C4 (operating in dual channel at DDR2-800 with 4-4-4-12-1T timings); Seagate Barracuda 7200.9 200GB SATA hard drive; OCZ GameXtreme 700W power supply unit; Windows XP Professional Service Pack 2; DirectX 9.0c; NVIDIA nForce4 SLI X16 Intel Edition standalone drivers version 6.86 WHQL; NVIDIA Forceware version 91.47 WHQL.

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Because we have found that ATI's high quality anisotropic filtering mode is a given with the Radeon X1900-series, we felt that NVIDIA's hardware needed to produce an image that was as close as possible to what is achievable when high quality anisotropic filtering is enabled on the Radeon X1900-series cards. We enabled high quality driver settings on NVIDIA hardware to remove the harsh optimisations that are evident in several of today's games.

We feel that if you're spending a lot of money on a video card, you're going to be looking for no-compromises image quality. As we have mentioned in the past, we were disappointed to find out that there were no improvements in filtering quality on GeForce 7900-series, especially when ATI has a quality setting that NVIDIA really can't touch with its current hardware.

With both manufacturers implementing a dual card solution, the platform also forms an important part of the overall buying decision, as it's not possible to run CrossFire in an NVIDIA SLI motherboard or vice versa. Thus, if you have any intention of adding a second card after purchasing one or other, you'll need to make a decision on which platform you'll base your system around.

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We use the following abbreviations on our best-playable settings tables:
  • QA AA - Quality Adaptive anti-aliasing (ATI Radeon X1000 series);
  • PA AA - Performance Adaptive anti-aliasing (ATI Radeon X1000 series);
  • HQ AF - High Quality Anisotropic Filtering (ATI Radeon X1000 series);
  • TSS AA - Transparency SuperSampled anti-aliasing (NVIDIA GeForce 7 series);
  • TMS AA - Transparency MultiSampled anti-aliasing (NVIDIA GeForce 7 series);
  • HQ Driver - High Quality Driver Settings to remove noticeable texture shimmering in certain titles (NVIDIA).

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